Reality Engine 4.26 now comes with Nvidia DLSS support (*), which can boost rendering performance by more than 100%, depending on your settings. We also added Virtual Studio and Broadcast Graphics project templates.
With the release of Reality Engine 4.26 and RealityHub 1.0.1, Reality Control Application is discontinued. You can easily import your existing RGraphs into RealityHub. If you need support with migrating, don't hesitate to get in touch with our Support Team.
Build #130, August 3, 2021
Nvidia DLSS (Deep Learning Super Sampling) support added.
Timecode Trigger Node added. This node can automatically trigger functions with an LTC signal coming from a timecode generator.
Virtual Studio and Broadcast Graphics added to New Project Categories.
Lens Calibration template added to Virtual Studio project category.
Now you can find Business Graphics, News Graphics, and Weather Graphics templates under the Broadcast Graphics project category.
Certified Hardware Platform Updates
New RealityEngine AMPERE hardware platform is supported. For more information, visit Reality Engine AMPERE.
HP Z4G4 with Nvidia RTX6000 GPU is certified with Reality Engine 4.26. Since older GPUs don't support newer RTX features, the HP Z4G4 platform with Nvidia P6000 and GV100 GPUs are no longer certified.
Certified Drivers, OS
Nvidia GPU Drivers
Windows 10, version 21H1
(*) This feature requires Nvidia RTX series GPUs.
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